Enhancing Programming Education through Game-Based Learning: Design and Implementation of a Puyo Puyo–Inspired Teaching Tool, accepted for ACM SIGCSE 2024 Poster

Ruochen Tian, Daisuke Saito, Hironori Washizaki, Yoshiaki Fukazawa, Hiroshi Kobayashi and Ayumi Tsuji, “Enhancing Programming Education through Game-Based Learning: Design and Implementation of a Puyo Puyo–Inspired Teaching Tool,” 55th ACM Special Interest Group on Computer Science Education Conference (SIGCSE TS), Poster Track, pp. 1-2, Wed 20 – Sat 23 March 2024 Portland, Oregon, United States.