Prof. Washizaki provided his keynote titled “Smart SE” with Curricula Matching at ICEEL 2023

Prof. Washizaki provided his keynote titled “Smart SE” with Curricula Matching” at ICEEL 2023. The talk explained the gap between the University reference curriculum model and Industrial skill needs.

丸善 丸の内本店(東京/大手町)3階に機械学習工学コーナーが誕生

スマートエスイー事務局の尽力により、丸善 丸の内本店(東京/大手町)3階に機械学習工学コーナーが誕生しました。書籍展示に加え、スマートエスイー SmartSE パンフレット・クリアホルダーを、紀伊國屋書店 新宿本店・三省堂書店 有楽町店とあわせて配布中。ぜひお立ち寄りください。https://waseda.jp/inst/smartse/news/4811

Prof. Washizaki as 1st Vice President joined the IEEE Computer Society Board of Governors in Washington DC

This month on Nov 1st and Nov 2nd, the IEEE Computer Society Board of Governors had a great meeting in Washington, DC, to reflect on what we have done and envision future directions. Surprisingly, thanks to Eric and other IEEE-CS directors and experts, we had a cake to celebrate the SWEBOK Guide V4! This year is particularly special since Prof. Washizaki has been delighted to work with distinguished volunteers, experts, and leaders in IEEE-CS as well as other societies and entities, including ISO/IEC and IPSJ, to make advancements in technical society organization, community building and engagement, and technology envisionment. And by having much encouragement and support, Prof. Washizaki had a chance to be elected IEEE-CS President-Elect and President in the years ahead. Thank you all, and looking forward to years ahead to collaborate and work together.

Prof. Hironori Washizaki participated in FM+SE Vision 2030 in Mexico City

Prof. Hironori Washizaki participated in FM+SE Vision 2030 in Mexico City. Prof. Washizaki joined a panel on developers’ productivity in FM-empowered software engineering, and gave a lightining talk on SWEBOK evolution and FM/SE. It was a great event to meet experts over disciplines and discuss future visions in foundation models and software engineering.

Enhancing Programming Education through Game-Based Learning: Design and Implementation of a Puyo Puyo–Inspired Teaching Tool, accepted for ACM SIGCSE 2024 Poster

Ruochen Tian, Daisuke Saito, Hironori Washizaki, Yoshiaki Fukazawa, Hiroshi Kobayashi and Ayumi Tsuji, “Enhancing Programming Education through Game-Based Learning: Design and Implementation of a Puyo Puyo–Inspired Teaching Tool,” 55th ACM Special Interest Group on Computer Science Education Conference (SIGCSE TS), Poster Track, pp. 1-2, Wed 20 – Sat 23 March 2024 Portland, Oregon, United States.

Paper titled “Enterprise Architecture-based Metamodel for a Holistic Business – IT Alignment View on Machine Learning Projects” received Best Paper Award at the IEEE International Conference on E-Business Engineering (ICEBE) 2023

Our paper titled “Enterprise Architecture-based Metamodel for a Holistic Business – IT Alignment View on Machine Learning Projects” received Best Paper Award at the IEEE International Conference on E-Business Engineering (ICEBE) 2023, 4 – 6 November 2023 UNSW Sydney, Australia.

  • Hironori Takeuchi, Jati H. Husen, Hnin Thandar Tun, Hironori Washizaki and Nobukazu Yoshioka, “Enterprise Architecture-based Metamodel for a Holistic Business – IT Alignment View on Machine Learning Projects,” IEEE International Conference on E-Business Engineering (ICEBE) 2023, 4 – 6 November 2023 UNSW Sydney, Australia (Best Paper Award)

 

月刊 テレコミュニケーション2023年11月号にて鷲崎教授のインタビュー記事を掲載

月刊 テレコミュニケーション2023年11月号にて鷲崎教授のインタビュー記事を掲載いただきました。冒頭部分のみはWebにも掲載されています。詳しくはぜひお手に取っていただければ幸いです。

  • インタビュー 鷲﨑弘宜 氏, 正解のないIoT/DX時代、アジャイルが全領域で重要に, 月刊 テレコミュニケーション 2023年11月号